Dummy: Difference between revisions

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Initial, incomplete page creation.
 
YannahTFoxx (talk | contribs)
Added further spawning data, improved style and wording, added new image.
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The Dummy is a hostile pseudo-mob found in dark areas of the world. When not directly looked at, it slowly approaches the nearest player and, if approached back, unleashes a powerful blast of deadly grim energy against its target.
The Dummy is a hostile pseudo-mob found in dark areas of the world. When not directly looked at, it slowly approaches the nearest player and, if approached back, unleashes a powerful blast of deadly grim energy against its target.


While present, the sounds of broken blocks and laments may be heard in the distance. These can be heard from even further away by the Dummy's target player.
While present, the sounds of broken blocks and laments may be heard in the distance. These can be heard from any distance by the Dummy's targeted player.


== Spawning ==
== Spawning ==
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=== Natural Spawning ===
=== Natural Spawning ===


Note: This feature requires the [[Settings#Natural_Spawning|Natural Spawning]] setting to be enabled.
{{RequiresSetting|Natural Spawning}}


Whenever a player is in a poorly-lit room, an individual "spawning clock" is increased for every tick in darkness, and decreased otherwise. Reaching a max value of 8000 resets this clock to zero.
[[File:Dummy Natural Spawning.png|thumb|right|alt=Shadow-like humanoid standing above Glow Lichen in a poorly-lit cave system.|A naturally-spawned Dummy in a dark cave.]]


Upon reaching a value of 4000 or higher, every tick has a chance to initiate a spawn attempt in a 32x16x32 box around the player. When a position is chosen, the following criteria are tested:
Whenever a player is in a poorly-lit room, an individual "spawning clock" is increased for every tick in darkness, and decreased otherwise. Reaching a max value of <code>8000</code> resets this clock to zero.
 
Upon reaching a value of <code>4000</code> or higher, every tick has a chance to initiate a spawn attempt in a 32x16x32 box around the player. When a position is chosen, the following criteria are tested:


* There is a solid{{Ref_SolidBlocks}} block below and two non-solid blocks above the chosen position.
* There is a solid{{Ref_SolidBlocks}} block below and two non-solid blocks above the chosen position.
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If all of these criteria are met, a new Dummy is spawned at the chosen position, inflicting [https:minecraft.wiki/w/Darkness Darkness] and resetting all players' spawning clocks in a large radius from its spawning position.
If all of these criteria are met, a new Dummy is spawned at the chosen position, inflicting [https:minecraft.wiki/w/Darkness Darkness] and resetting all players' spawning clocks in a large radius from its spawning position.


==== [[Purity]] impact ====
==== [[Purity]] ====


The player's [[Purity]] level also influences their spawning clock, making it faster or disabling it entirely. Other players' spawning clocks are unaffected, however, and may still cause the Dummy to spawn near an "immune" player.
The player's [[Purity]] level also influences their spawning clock, making it faster or disabling it entirely. Other players are unaffected, however, and may still cause the Dummy to spawn near an "immune" player.


* On Purity levels 12 and above, the player's spawning clock is permanently set to zero, rendering the player immune to the Dummy's natural spawning.
* On Purity levels <code>12</code> and above, the player's spawning clock is permanently set to zero, rendering that player immune to the Dummy's natural spawning.
* On Purity levels -16 and below, the player's spawning clock increases at twice the speed while in darkness; It still decreases at the normal rate, though.
* On Purity levels <code>-16</code> and below, the player's spawning clock increases at twice the speed while in darkness; It still decreases at the normal rate, though.


=== Dummy Totem ===
=== Dummy Totem ===


[[File:Dummy Totem.png|thumb|right|alt=A T-shaped structure made of four Black Concrete blocks, with a Glowstone atop the center middle block.|The Dummy Totem, a player-driven summoning method for the Dummy.]]
[[File:Dummy Totem.png|thumb|right|alt=A T-shaped structure made of four Black Concrete blocks, with a Glowstone atop the center middle block.|The Dummy Totem, a player-driven method for summoning the Dummy.]]
 
In order to manually summon a Dummy, a Dummy Totem must be built. This structure is created by placing four "[[#Dummy Materials|Dummy material]]" blocks in a T shape, followed by a Glowstone placed above the center upper block. The Glowstone must always be placed last.
 
On activation, all blocks in a 3x3x3 box are broken<ref>This feature operates very similarly to the [https://minecraft.wiki/w/Pickaxe_Block#Basic_utility Pickaxe Block], a joke block from the [https://minecraft.wiki/w/23w13a_or_b 2023 April Fools] snapshot.</ref>, and the player's [[Purity]] score is reduced by <code>1</code>.
 
==== Dummy Materials ====
 
The following list of blocks are considered as "Dummy materials":


In order to manually summon a Dummy, a Dummy Totem must be built. The structure is created by placing four "[[#Dummy_material|Dummy material]]" blocks in a T shape, followed by a Glowstone block above the center upper block. The Glowstone must be placed last, as it activates the structure.
<blockquote>
* <code>minecraft:black_concrete</code>
* <code>minecraft:black_concrete_powder</code>
* <code>minecraft:black_glazed_terracotta</code>
* <code>minecraft:black_stained_glass</code>
* <code>minecraft:black_wool</code>
* <code>minecraft:tinted_glass</code>
</blockquote>


On activation, all blocks in a 3x3x3 box are broken<ref>This feature operates very similarly to the April Fools' [https://minecraft.wiki/w/Pickaxe_Block#Basic_utility Pickaxe Block].</ref>, and the player's [[Purity]] score is reduced by 1.
Any combination of the above blocks may be used to build a Dummy Totem. Additionally, the Dummy may also drop a random block from the above list when killed (see below).


== Drops ==
== Drops ==